Winter Workshops


JANUARY 22 and JANUARY 29th PROCESSING Workshops…   with Rob Powell Processing is an open source programming language and environment for people who want to program images, animation, and interactions. It is used by students, artists, designers, researchers, and hobbyists for learning, prototyping, and production. It is created to teach fundamentals of computer programming within a visual context and to serve as a software sketchbook and professional production tool. Processing is free to download and available for GNU/Linux, Mac OS X, and Windows. To contribute to the project’s development, please visit http://dev.processing.org/, which includes bug tracking and instructions for building the code, downloading the source, and creating libraries and tools. Processing is an open project initiated by Ben Fry and Casey Reas. It evolved from ideas explored in the Aesthetics and...

We help students create & document their creative research. Explore their work:

We help students create & document their creative research.

Explore our creative research.

Illuminated Gown


For this exploration of incorporating LED technology into a stage costume I made use of an Arduino LilyPad, a small microphone, several LEDS, EL-wire, and fiber optic fabric to make a gown light up in response to sound. The microphone hidden in the front of the dress takes the input audio signal sends it to the Arduino which is running a Fast Fourier Transform. The program breaks the signal down into a range of frequencies that will trigger an LED if over a certain threshold. The CREATE_space was instrumental in providing equipment that allowed me to test the idea as well as putting me in contact with knowledgeable Arduino programmers. The initial idea of the gown was to also have it be DMX compatible. In the theatre world, the stage lights all respond to a DMX system, so it would be beneficial to have the lighting elements in the dress respond wirelessly to the same type of signal....

Bronze Constellation (as a part of "Lost Wax" as a part of "Yoidles! Productions American Since 1980")

By Broooks WEnzel

Lost Wax project appeared as an integral part of my MFA thesis show in Trisolini. Lost Wax spins out of creating replica crayons out of actual bronze, then placing them secretly in crayon packs in stores around the world as i travel (see: http://yoidles.com/home/lost-wax/). As a part of Lost Wax, a free Android application was developed to allow viewers to compare the constellation created as the bronze crayons are scattered about the globe. Thanks in large to NATHAN BERGER, the AESTHETICS TECHNOLOGY LAB, and RAY PHOENIX for assisting in making this application become a reality. This application forks from the Google Skymap application, that allows viewers to view the locations of stars and constellations in the sky wherever they point their Android devices. The Bronze Constellation app retains the star and constellation data, however it makes a few changes. Bronze Constellation also...

Exploration in Isadora


In the Special Topics in Theater class offered this past Spring semester, we were assigned a final capstone project with a very open-ended format. My partner (Julian Stapleton) and I decided to use this opportunity to explore a piece of software called Isadora (developed by Troikatronix). The ultimate goal of our work was to develop a functional understanding of both live video editing and show control for theatrical applications, as the School of Theater plans to run projections for future shows via the program. We began by simply watching numerous tutorials and reading the user manual cover to cover, and then completing a LOT of experimental programming (coupled with dozens of screenshots, as the demo version of Isadora does not allow for saving files). Some examples of these screenshots can be seen below. For my own purposes, I decided to focus on mapping parameter control of images...

Lost Wax Android Application

By Broooks wenzel

Nathan, and the @lab are assisting in the modification of Google’s “Skymap” application to display the locations of the placements of bronze crayons as a part of my “Lost Wax” project. The application intends to allow users to use their android phones location sensors to view where the crayons have been placed geographically (yet vague) with respect to the user’s current geographical location.  

Zombie Walrus Detective

By Natalie Preston and Joe Friedl

When Zombie Walrus Detective isn’t getting distracted by his unrelenting urge to eat the brains of murder victims, he’s hanging out with his gluttonous seagull partner, Jorge, getting to the bottom of hard crime! This is not your ordinary Gumshoe. Zombie Walrus Detective is a weekly collaborative comic detailing the thrilling adventures of an undead-detective. Joe Friedl writes the comics and casts the programming spells that make ZombieWalrusDetective.com, while Natalie Pee paints the things with all the colors of the wind.

Video Compression Glitching

By Joe Friedl

I’ve been developing tools to aid in video compression glitching, or “datamoshing” as one incarnation is commonly known. Most frames in compressed videos are represented as the difference from the frames before it. The tools I’m developing allow someone to write a simple program to automatically rearrange the frames in a video, creating some potentially interesting effects. The videos below were made using a combination of my tools and ffmpeg. A playlist with more examples: http://www.youtube.com/playlist?p=PL1BF441FDEF3C1B00 To download the Python module, including a couple of example programs, go to:...

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