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Machine

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My objective for this project was to create a short animation featuring both cut-out and puppet stop-motion techniques. After creating a shot list and constructing my puppet–a strange robotic creature–I consulted with CREATE_space to acquire a camera and studio space to shoot. The idea for this project was inspired from an interest in the contrast between mechanical and natural aesthetics. The puppet is largely built from scrap metal and defunct electronic equipment: rusted nails, wires, and the guts of an obsolete computer. Even the set design comprises a balance of natural and manufactured, blending a stark clay landscape with burlap fabric and paint. The machine’s actions remain relatively minimal throughout the animation. It simply observes its surroundings and, quite literally, consumes the elements it finds. The first two of these represent systems that are...

An Egg, The Parrot, and Schwarzschild’s Island

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An Egg, The Parrot, and Schwarzschild’s Island is a body of work a created for my MFA Thesis Exhibition. The initial idea was to create a series of 4 interactive animation booths that would each be focused on projecting a particular scene from a complete narrative. Upon entering the gallery the viewer is offered a selection of small Dinosaur Figurines before continuing to the space with the interactive booths. Each of the figurines contained a chip that was programmed to play either a scene of the complete narrative, or in some cases, a rare video relevant to that scene. As the viewer(s) approached a booth they would see a short animated loop playing. Each loop was also appropriate in that it was the background to the animated scene in that specific booth. The interactivity (How it works): The videos are playing off of Nexus 4 Phones provided by the @Lab. Each of the Dinosaur Figurines...

Everted Sanctuaries: Increments of Silence

By Ryan Lewis

Here are some images from my recent MFA Thesis exhibition, which would not have been possible without @Lab support. Thanks also to Nathan for his help. Here’s my abstract from the exhibition: Everted Sanctuaries: Increments of Silence Eversion is a biological term for the ability of an organism to turn itself inside out. For example, a sea cucumber can eject its internal organs to distract attacking predators. The sea cucumber sacrifices these vital functions for the possibility of escape. However, this incurs a cost of the time and energy required to regrow those vital functions. Eversion, though seemingly counterproductive, is deployed at critical moments to allow the sea cucumber to achieve its highest priority—survival. Many introverts have become adept at temporarily everting their personalities to function in extroverted contexts within U.S. culture. This masquerade often...

Blandwich

By Nathan Prouty

I was invited to submit work to an anthology of artist’s interpretations of the Sandwich, to be published in 2013 by StarGods Press, an independent publisher based out of Toronto, Canada. My medium of choice is ceramics, but I have also been working in digital printmaking and screenprinting. For this project, I wanted to use the aesthetics of traditional 2-D cell animation. After creating a sandwich form out of clay, I photographed it with a model. The final print will be two layers – the photograph of the model holding the sandwich that has been desaturated of all color, laying underneath an acetate layer of just the sandwich and cord. This acetate layer will be printed in color. I am exploring many ideas in the studio, but for this project I am interested in the idea of ‘overlaying’ vibrant, lively information over a base layer of blandness. This project will...

Why Do Turkeys Eat Toes?

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The narrative, the turkey, the toe. This project is an exploration in educating the public about the dangers of mixing the turkey with the toe in an easy-to-digest, digitally exportable, beautifully crafted, file.

in progress experiments

By Daniel King

Mechanical recordings combined with marks made by hand on top of a projected image and re-photographed. A way to obscure and confuse as well as frame the way we look at images. Mostly though I’m thinking of how to put this visual translation to use across a range of images dealing with time.

Motion Capture at the @Lab

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For an Ultimate Frisbee(R) Video Game, Eric Converse got in the Motion Capture suit to record some animations. With the help of Rakesh, Nathan, and everyone at the @Lab, the Ultimate Team learned some new software, techniques, and made some new friends.  

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