By on Apr 23, 2014

My objective for this project was to create a short animation featuring both cut-out and puppet stop-motion techniques. After creating a shot list and constructing my puppet–a strange robotic creature–I consulted with CREATE_space to acquire a camera and studio space to shoot. The idea for this project was inspired from an interest in the contrast between mechanical and natural aesthetics. The puppet is largely built from scrap metal and defunct electronic equipment: rusted nails, wires, and the guts of an obsolete computer. Even the set design comprises a balance of natural and manufactured, blending a stark clay landscape with burlap fabric and paint. The machine’s actions remain relatively minimal throughout the animation. It simply observes its surroundings and, quite literally, consumes the elements it finds. The first two of these represent systems that are...

Nissan 300ZX Commercial

By on Apr 23, 2014

I have been thinking about making a car commercial, since I bought my 1985 Nissan 300ZX retro sports car. Motivated by a commercial photography class I’m taking this semester, I decided to make a commercial with 80s style lighting and Japanese narration as my final project. Me and my co-director Luke Fisher watched many 80s sports car commercials as research. We watched old Japanese Nissan commercials, Hasselhoff’s Knight Rider, and British car programs. We knew we wanted to play with stark lighting, fog, dutch angles, and crazy colored lights. We want the project to show off the car and look cool but also have elements of humor that point out dated effects, cheesy text, and blemishes that the car has collected over the years. In order to get better image in low light situation, we did test shoots with a few different types of cameras. We ended up using Canon C100, 5D Mark...

Spitting Image

By on Apr 23, 2014

Liz Conway’s solo work, “Spitting Image”, fuses live and video dance. Yielding to the containment of her 8’ by 8’ square, her subtle yet decisive movements show a juxtaposed relationship between the real and virtual images. Through these accessible limitations she creates a cohesive exploration of an alternate universe.      

Brass Quintet Recording at St. Paul’s Church

By on Apr 22, 2014

After recording a brass quartet in the chapel at St. Paul’s Church for Create_Space, I decided that I wanted to experiment some more with its ambience. The reverberations echo everywhere in the half-circle-shaped building, and I tried to find the best way to capture them. I recruited a brass quintet from the School of Music, which included two trumpets, a trombone, a french horn and a tuba, and brought them to St. Paul’s. The most striking aspect of the church from an acoustic standpoint is its large balcony in the front. Overlooking the whole church, this is where the organ and the choir is located during services. I first attempted to place four microphones, two SM-57s and two Audix condensers, equally spread out on this balcony while the quintet played from the gathering space below. This captured the reverberations of what the five musicians played, but the signal was...

Unplanning by design

By Hind on Apr 22, 2014

Can spontaneity be part of a plan? In creative processes, it could be one of the most valuable strategies we have. This research explores the value of letting go of control in the making process and embraces the intelligence of randomness, chance, and apparent nonsense. It speaks of the importance of cultivating creativity through observation and experimentation. The value of spontaneity in the creative process has been a focus of study in many fields, including psychology, mental health, philosophy and art. My secondary source research documents examples of movements and artists who have taken advantage of what spontaneity offers. While happenstance and chance may seem contradictory to design, these are essential parts of all creative activities, including design. My research engaged methodical processes that left room for chance. This increased my awareness and sensitivity to subtle...

Better Blaster Bureau

By Daniel Williams on Apr 18, 2014

The Better Blaster Bureau is developing the world’s finest foam dart blasters. Hundreds of thousands of adult urban gaming enthusiasts and Humans versus Zombies players across the US are dissatisfied with the performance metrics of Nerf® foam dart blasters. Our team of six is a startup at the Innovation Center and includes graduates of the Innovation Engine Accelerator (in Athens, OH), HvZ players, and students of engineering, marketing, and business. We have being using the Makerbot 3D printer at the CREATE_Space for early prototyping as a cost-effective alternative to traditional prototyping methods. Featured in the pictures are a couple early internals prototypes (they are plungers and cylinders that are supposed to generate enough air-pressure to launch a foam dart). We also are developing an enhanced stock attachment for existing Nerf® foam dart blasters. All products are designed...

Mobile Recording and Experimentation

By Eric Ruhl on Apr 17, 2014

My creative research was for a final project for one of my Music Production classes. Unfortunately, the same day my band was all set to make the trip down to record, the studio at the RTV building was shut down due to a problem. With this news I frantically began searching for an alternative means to make this project happen. Upon learning the news, two of the band members decided not to make the trip down, so I was left with another producer and the drummer of the band. Due to being unable to find a large enough space to record on such short notice, we decided to get experimental in our approach. My personal bedroom studio was used in order to create new sounds, and explore the possibilities of recorded sounds. We stayed up all night looking for anything we could around the house in order to create music with. From the bell of my toaster oven to the gong-like sound of a wok lid, if it...


By Brad Stimson on Apr 17, 2014

Our outcome in life is death. It’s what we do and overcome in between the beginning and end that makes us who we’re. Parkinson’s disease is a degenerative disorder of the central nervous system that affects millions off people around the world of all ages. Symptoms are slow when first diagnosed and progress over time. There is no cure or known cause for it yet, though there is a lot being done through organizations and research. This disease doesnt end life, it just takes life away. I watched my grandmother struggle with Parkinson’s for the majority of my life until she passed of pancreatic cancer in 2008. Widowed she did everything on her own for years including painting, golfing, and being the best grandmother she could. This strange tremor of my grandmothers arms and uncontrollable nodding was normal in my eyes, but as I got older I noticed how others viewed it. Physically present...

Haffa’s Records

By on Apr 16, 2014

Haffa’s is an ongoing short documentary film project about Haffa’s Records in Athens. I have been filming the store on various days since November and the project is nearly finished. My process was originally to go into the store and record anything that I could, intending to shape the film in the edit. As I began to edit each day’s footage, I began to notice patterns in the types of images I was interested in recording. These first few days in the store yielded little in terms of interesting footage, but contributed a blueprint for how I wanted to shape the rest of the project. The project focuses on the specific aspects of the store that define the space, from the building’s structural idiosyncrasies to the store’s customers and employees. Through postproduction, the aim of the finished film will be to shape individual details of the record store into a...

Sidekick and Genre Blending with Fantasy

By on Apr 14, 2014

I’ve been spending the year working on a short film titled Sidekick and an accompanying paper exploring genre blending and fantasy films. I wrote about Sidekick earlier this year here on the site. When I first started exploring the fantasy film genre it seemed so restrictive. Audiences have so many ideas about what a fantasy film should be. However what I’ve discovered that to deliver on the fantasy film promise a filmmaker only has to incorporate magic, creatures, make-believe, or supernatural events. Once the filmmaker incorporates one of those elements the filmmaker can then go anywhere and do anything with the story from there. This makes fantasy one of the most flexible film genres allowing other genres to easily play into the story.  

IF (Imaginary Friend)

By on Apr 14, 2014

My research was fairly short. To summarize, I looked at the TED Talks Video with Elizabeth Gilbert: Your Elusive Creative Genius.     In watching this video, I took some time to think about imaginary friends and their impact on creative thinking. I wanted to show the depth creativity can take, so I set a specific threshold of characters to draw. The set number was one thousand and I reached one thousand and one on a page miscount for the better. I made one slideshow including all one thousand original characters spanning 22 minutes, a booklet featuring eighty characters a page, and one thousand stickers each with an imaginary friend on them. My project statement: I have a strong relationship with my imaginary friend (IF). He aids my creative thinking. Having his input constantly helps me with my ideas. Having conversations with him presents possibilities much like mind...

Graduate Candidacy Review Presentation

By on Apr 14, 2014

Recently I had and passed my Candidacy Review which allows me to continue in the program. The review consisted of me presenting work that I have done since being at OU. The images attached is a few of the images that I presented. The presentation as well gave me an opportunity for me to inform my review committee how I have developed my concepts and the kind of research I have done to this point. Also attached is an audio recording that is part of the Babel of Roselawn & Reading – second video of the Babel series.  ...

Babel of Roselawn & Reading

By Ryan Davis on Apr 14, 2014

Babel of Roselawn & Reading is my second video of the Babel series. My agenda with these videos is to create a space visually and sonically that breaks down the social constructs of identity built around what is exceptional and what is not as well to establish the notion that exceptionality is based in the basic nature of existing.

Petrarch’s Ascent

By Ray Klimek on Apr 10, 2014

Petrarch’s ascent of Mount Ventoux in Provence, southern France, in 1336 represents a turning point in the history of landscape. Both a physical journey and an occasion for spiritual contemplation, the ascent embodies tensions that informed discussions of landscape aesthetics and ideology in the centuries that followed. In particular Petrarch’s account of his ascent outlines a set of oppositions between spirit and matter; religious and secular sensibilities; tactile and visual modes of perception. In collaboration with the poet Judson Evans, I am making a video about Mount Ventoux that explores these oppositions through a documentary framework. We treat Mount Ventoux as an object of both secular and religious importance and as a site that both constitutes a view and makes a view possible. Mount Ventoux becomes the pivot around which Western assumptions regarding territory, surveillance...

Brass Quartet Recording at St. Paul’s Church

By on Apr 8, 2014

In any sort of music recording, capturing the style of the music in its natural environment is key. Classical orchestras are best suited to the sound of a concert hall, while a punk rock band is most at home in a small, stuffy dive bar. I’ve always been fascinated by the natural echo found in traditionally designed churches, and as a player of a brass instrument myself, I knew that a quartet of tubas and euphoniums would sound amazing played in that space. So I tried to capture that sound. The recording of the Ohio University Tuba-Euphonium Quartet took place at St. Paul’s Church. The players sat in a close semicircle facing the altar of the church, with euphoniums on one side and tubas on the other. The sound that came out of the instruments was projected up, so I placed one pair of microphones at close range above the instruments, while another pair was placed about ten...


By on Apr 8, 2014

Lately I have been exploring the idea of sensory deprivation and sensory overload. A common experience in a sensory deprived or over stimulated situation is that your mind compensates. I am interested in the reactions that individuals have to a situation that both isolates and overloads. By recording and editing a simple sound I hope to create the sensation of a happening inside of the viewers head.   http://www.aesthetictechnologies.org/atlab/wp-content/uploads/tdomf/9983/expectation%20shorten.mp3...

Tracing thoughts: Capturing processes of (anti)academic artistic research 

By Astrid Kaemmerling on Apr 7, 2014

Thought to speech to text to action, ideas spilled out upon surfaces, extended conversation, writing about speaking, recording language, stopping time, finding sound, taping voices, between art and research, research and art; technically speaking, poetically writing, breaking ground; reflecting, collecting, creating, materials exchanging; stimulation, simulation, extending experience, wished-for- collaborations, unpredictable structures, systems without rules, spirit appreciated, exile, nostalgia, history, tradition, fascination, education, experimentation, emotion, united, ratio; art-based research behavior; participation, pinning papers to snakes, inheriting spaces, sonic waves of interference, thought exchange, performative action, exploration, sound cognition, artistic scholarship; writers, musicians; seeking art adventure; space reshaped, audio-visual, propulsive sonic movement,...

Spatial Topologies

By Astrid Kaemmerling on Apr 3, 2014

Our show at The Majestic Galleries Spatial Topologies, was a collaborative exhibition bringing together four multi-disciplinary artists. Brian Harnetty, a sound artist from Ohio, Astrid Kaemmerling, a painter and installation artist from North Rhine Westfalia, Germany, Josh Ottum, a musician from California, and Jena Seiler, a video artist from New Mexico. What brought us together is our particular interest in collaborative interdisciplinary activity. With emphases on process and site-specific renderings, we aimed to explore (de)generative characteristics of spatial experience(s). Viewers were invited to immerse themselves in our production and exploration of place. The experiments manifested themselves in visual depictions of urban intersections, aural documentation of the area, and physical transformations of the gallery space itself.

8080 – BFA Thesis Exhibition

By Drew Michael on Apr 1, 2014

“The first video games consisted of a joystick and one or two buttons. They created a competitive frenzy to achieve the highest score, and immersed the player in a virtual world filled with colored pixels. The games emerged from huge machines in local arcades and had no 3-Dimensional graphics. Now these games that are more complex and colorful, can fit into our pockets traveling wherever we go.” This piece was created to show the evolution in technology. I reanimated old video games and projected them over wood burnings of abstract circuit boards. These burnings were cut to match the screen sizes of modern portable devices, i.e. phones, tablets, and laptops. The video games were animated so they seem like they are playing by themselves and do not make mistakes. I feel that this gives the viewer a strange feeling because they might want to be able to control them and make different...

The Water Skater

By Ian Campbell on Mar 31, 2014

The Water Skater is a short film inspired by Howard Mallison, my grandma’s uncle. The original footage was shot on Super 8, transferred to digital video, and then edited at the Create Space. It will be playing at the Athens International Film and Video Festival on Sunday, April 13, 3pm (in “Memory Games”). A sneak peek is available here, and on vimeo:     All I had to go on when reconstructing the life of Uncle Howard were the biographical fragments passed on by my grandma (in her inimitably elliptical storytelling style), a few photographs, and a bayonet Howard brought back from World War 1. This bayonet, which weaves its way through the film, is a relic: an object dislocated from its original traumatic context. In The Water Skater history is inaccessible but ever present. As the film slowly wraps itself around the take-up reel of the projector, there is the sense that...

My Homeland Video

By on Mar 31, 2014

So in the end of February I booked a one way ticket to Ukraine and went back home to make a documentary. Upon my arrival I hardly had any sort of shooting plan. I just put the camera in my backpack and went to Independence Square where most clashes between protesters and police had happened. I met a lot of people who had gone through three months of violent protests and overcome their fear of death. I saw the rise of patriotism in response to Russian military intervention. I felt as a part of something bigger than myself and realized that the same feeling was keeping people in the opposition camp in the Kiyv city center. I ended up having 18 tapes of interviews and footage of what I saw or found interesting including my friends and mom cooking Ukrainian food.


By Stephen Blahut on Mar 28, 2014

Set in WWII Ukraine under the Nazi occupation, Mother recounts a widowed woman’s struggle for survival with her two children while remaining hidden within the confines of an old barn. Iryna Zhygalyuk (MFA Film) thoughtfully directs this harrowing tale which draws influence from the Soviet works of director Larisa Shepitko’s The Ascent (1977) and Andrei Tarkovsky’s Ivan’s Childhood (1962) The film stars New York based actors Yelena Shmulenson, Stella Stark, and Zenon...

Architecture Embodies – The Meet and Greet

By on Mar 26, 2014

The environment around us shapes us, just as we shape it. We are not given a blank slate on which to build our houses, cities, and communities. Much is beyond our control. Often our own needs and desires conflict with those of other people and compete with one another. This constitutes an imperfect landscape on which to build, a foundation to which we adapt in order to build off of. When I first arrived in Athens, I was struck by the cobbled together aesthetic of much of its architecture. These structures and the necessities that shaped them express a kind of poetry, for if you take the time to read them, buildings tell stories. I am particularly interested in the ways in which the built environment reflects those moments where needs, resources, and circumstances merge into tactics. The traces left by these moments are inscribed on the physical landscape as well as our individual and...

It’s All About the Barn

By The Dairy Barn Arts Center on Mar 25, 2014

A historical, interactive exhibition that celebrated the Dairy Barn’s 100th birthday, “It’s All About the Barn” featured a physical timeline that spanned 1914 through to 2014. This exhibition showcased the history of the Dairy Barn, it’s relationship to the Athens State Hospital, and being saved from near destruction to become the non-profit arts organization it is today. Far from a typical art exhibition, this show featured information in photography, video, audio, digital projection, analog projection, and physical representation. For more information visit: www.dairybarn.org


By on Mar 24, 2014

For Binge, my goal was to bring attention to the rise in alcoholism among Hispanic Americans in the United States over the last two decades. I implemented the use of projection to alter the appearance of a small space and over stimulate the view with statistical data and, in contrast, video of actual inebriated Hispanic people. This juxtaposition of concrete statistics and personal experiences elevated the sense of over stimulation and put the information into a digestible context. My goals are to continue expanding on these ideas and present my work on a national level and bring this issue to the forefront of mainstream America.

The Residue of Everyday Action (working Title)

By on Mar 21, 2014

By using processes that reference various tasks necessary for the upkeep of a home, and materials used in the structure of a home, my work addresses the binary within social and familial expectations. This stop motion video is part of a larger body of work that examines the ways in which the surfaces in homes are affected by our daily lives, and our memories and experiences leave their mark. Drywall is cut down to fit a wall that will never exist, and then painted and stained, washed and repainted so a history constructed by the artist becomes apparent. Cleaning, removing, destroying, and then building back up are actions utilized to reference the domestic cycle. By performing these actions in a studio setting as opposed to a home setting, their practical value becomes nonexistent. Within this specific piece, a stain that has been washed off and painted over surfaces again and then...


By on Mar 21, 2014

A fantasy take on the end of the world. The film starts with Watson (Alex Nicosia) and his best friend Jack (Casey Costello) as children discovering the Talisman that has the power to save the world. Fast forward 10 years and the apocalypse is happening and Jack has abandoned Watson in pursuit of a burger. Watson is left to track down Jack before the world ends. Written and directed by Eleanor Crews and shot by Stephen Blahut Sidekick draws inspiration from Peter Jackson’s The Lord of the Rings trilogy and the cult film The Warriors.

Houseboat, The Water Project for Soul of Athens

By Brooke Herbert Hayes on Mar 21, 2014

This piece, roughly titled Houseboat, is part of the 2014 installment for The Soul of Athens, an online collaborative multimedia project exploring the Southeast Ohio region through in-depth stories. This year’s theme is water. Houseboat is a video collaboration between myself, an MA student in photojournalism and Emily Harger, a junior in photojournalism at VisCom. We are documenting a couple in Gallipolis, Ohio who are living on a houseboat they built by hand. We rented a GoPro Hero 2 to get some underwater shots for our piece. We can’t wait to show a finished project when we launch Soul of Athens!

Babel Series #1

By Ryan Davis on Mar 19, 2014

For my experimental project series “Babel” I am exploring identity and exceptionality. Particularly I am interested in how how views on these two components alter based on social constructs – that being the ways we label other to allow ourselves to most identify someone(s). In the image you see I am conducting an interview which is the first step of the process. Inevitably this one of several interviews will be merged together creating tension in sound and visual that will exclude the audience from comprehending what is being said or seen. Only when I isolate a sound will the audience have context to what is being said. As the project progresses I will have more photo examples for this series.


By Mladan Jurkovic on Mar 14, 2014

Set above the city streets of New York, Lightwalker’s follows Demi, a young woman, that wakes up at the edge of a rooftop. How did she get there? The mystery begins… Mladan Jurkovic directs the whimsical tale of romance with imagery influenced by the illustrations within Antoine de Saint-Exupery’s Little Prince and the specificity to color of Paul Thomas Anderson’s Punch Drunk Love.